A hero is their community - in ATTI, heroes that stand alone rarely stand for long.(Mechanically, this is reflected in the two “sub-classes”.) Given who their lover was, however, how they choose to get over their breakup has mystic consequences. The mundane is extraordinary - the Demon’s Ex faces an entirely human drama: a broken heart.It has happened before it’ll probably happen again. The extraordinary is mundane - in ATTI, a hero who sleeps with a demon hasn’t crossed some sort of reality-shattering line.SEAsian stories were never predictable in Campbellian-monomythic ways. You can’t pre-plan a character build or arc, but you will grow nonetheless. Surprise is the best accelerant for storytelling - everything from starting options to the powers you get at level-up are things you roll for.Most of its class powers are “once per day”-type deals, expressed in natural language: “A gold-gilt sexual organ … trickles curative nectar heals a single creature’s wounds” Simplicity and minimal math - the Demon’s Ex document combines 5E’s “choose a race, choose a class, choose a background” steps.Not only is the Demon’s Ex a setting-specific take on the common “demon hunter” fantasy trope, it tells a specific story within that trope - what if a demon hunter fell in love with one of their targets, and came away pregnant as a result? So we tacked hard in the opposite direction. How could we draw / write a Generic Warrior Person, when everything we’ve made for this project so far has been about specificity? But we quickly found thinking that way quite difficult. Mun Kao and I initially thought to make archetypal player-character templates: warrior, magician, priest, thief. Their one mistake was having a heart susceptible to romance. The Demon’s Ex was a true hero: a capable warrior whose vocation in life was slaying demons. This is the first in a series of four player-character classes for use with 5E rules. Thank you, RPG community, for being so welcoming to us. This is something we’ve wanted to do for a while: A THOUSAND THOUSAND ISLANDS-specific rules, play-aids, and adventures, designed for various roleplaying-game systems.Īll free to download.
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